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...Problem Set 1
  1. "Hello, World!"
  2. Variables and Types
  3. Arrays
  4. While, If, For
  5. ...Problem Set 0
  6. Static Methods
  7. Static Fields
  8. String Conversion
  9. Objects
  10. Threading
  11. Strings
  12. ...Problem Set 1.5
  13. Packages
  14. Complex Numbers
  15. Abstract classes
  16. Interfaces
  17. Autoboxing
  18. ...Problem Set 1
  19. enum
  20. Inner Classes
  21. Polymorphism
  22. Tanks!
  23. Callbacks
  24. Exceptions
  25. File I/O
  26. ...Problem Set 2
  27. Regular Expressions

...Problem Set 1

  1. Create an interface to describe a warship in the game "Battleship". The interface should include the following:
    methodargumentsreturn type
    lengthnoneint
    orientationnone1=North, 2=East, 3=West, 4=South
    namenoneString
    take damageintvoid
  2. Create five implementations of the battleship above.
  3. Consider the following abstract class:
    Builder.java
    1public abstract class Builder {
    2    // Appends just one character
    3    public abstract void append(char c);
    4 
    5    // Force implementer to create a toString method.
    6    public abstract String toString();
    7 
    8    // Makes use of the append(char) method
    9    // to append a whole string.
    10    public void append(String s) {
    11        for(int i=0;i<s.length();i++) {
    12            append(s.charAt(i));
    13        }
    14    }
    15 
    16    // Makes use of the fact that all Objects
    17    // have a toString() method to format all
    18    // other objects.
    19    public void append(Object o) {
    20        if(o == null)
    21            append("null");
    22        else
    23            append(o.toString());
    24    }
    25}
    $ javac Builder.java
    
    and the following implementation:
    CapBuilder.java
    1public class CapBuilder extends Builder {
    2    StringBuffer sb = new StringBuffer();
    3    public void append(char c) {
    4        sb.append(Character.toUpperCase(c));
    5    }
    6    public String toString() {
    7        return sb.toString();
    8    }
    9    public static void main(String[] args) {
    10        CapBuilder cb = new CapBuilder();
    11        cb.append("Hello, world.");
    12        System.out.println(cb);
    13    }
    14}
    $ javac CapBuilder.java
    
    $ java CapBuilder
    HELLO, WORLD.
    
    We want to create a new Builder, NumBuilder, that converts digits to words, i.e. the string "1, 2, and 3." becomes "One, Two and Three." The string "10" becomes "OneZero". Most of the method is given to you, just fill in the append method. You may not use a loop construct ("for" or "while").
    NumBuilder.java
    1public class NumBuilder extends Builder {
    2    StringBuffer sb = new StringBuffer();
    3    public void append(char c) {
    4        // What goes here?
    5    }
    6    public String toString() {
    7        return sb.toString();
    8    }
    9    public static void main(String[] args) {
    10        NumBuilder nb = new NumBuilder();
    11        nb.append("1, 2, and 3.");
    12        System.out.println(nb);
    13        nb.append("4 and 5");
    14    }
    15}
    $ javac NumBuilder.java
    
  4. Write a program to find the first 10 prime numbers, i.e. integers that are only evenly divisible by themselves and 1. Hint: Make a big array of booleans named "isprime" and mark off all the non-prime numbers as false, i.e. isprime[4] = false.